Doom Eternal is undoubtedly one of the best shooters I have ever played. For the context, I have been a fan of FPS for over twenty years. There are countless franchises that I like, many of whom prospered this generation, but none has seized my worship like Doom. Eternal is a design masterclass and succeeds beyond the 2016 restart in every way. Here are twelve things that I absolutely like in the game. Like creative director Hugo Martin describes it, Eternal's fight is no different from a hardcore and fast chess. The arenas are designed to maximize your arsenal of tools and capacities. A strategy is necessary to exploit enemy weaknesses and maintain your ammunition, your health and your armor to survive action. The meetings require all your attention and are each time exhilarating, because the battles are frantic, and the victory lies in your choice and your precision at all times. Due to enemy conceptions and a constant shortage of ammunition, health or armor, the use of all w...