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Elucidate the back side of the NPC enclosed in the mystery that appears in the "Bio Shock Infinite" DLC-Animator in charge of that time talks

2K Games's FPS Adventure Game " Bioshock Infinite (Bio Shock Infinite) DLC" Belial at Sea "About NPC of a boy-dressed boy, an animator in charge of that time I explained.

The boy appearing in this DLC is characterized by having a little strange movement that goes around while dancing around the pillar while holding a French bread. "The player is now in Paris," was considered to have stereotypical NPCs to be recognized, but the reason for placement was explained by the animator in charge of that time.

Bioshock Infinite: Burial At Sea Episode One EXPLAINED! (Complete Analysis) The former AAA developer's Gwen Frey has placed an NPC without AI equipped with scripts such as animation and head tracking looped to Paris scene. Frey thought that it was necessary to move more, but he said he did not mean to add an AI character.

In addition, at the time of development, there are not many resources divided into DLC, and most motion is diverted from the main part. This bread boy is not an exception, but reuse of the motion of the scene where Elizabeth dances. Originally, I was going to animate two children together, but it was also said that I was substituted by baguet because I did not work with the ground and each other's character.

It is a little strange NPC that runs around with French bread, but the development of the development in development was hidden. Currently, Frey is currently working as an indie developer, and has been working with "KINE" and "RAB RAT".

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